Elsword kr manual patch

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This is Patch Download Elsword VOID v1. Every single time there was something ridiculous that happened, and I want to see if that's the case this time around as well. Cookies are disabled in your browser. Ok NOW it works perfectly xd i give u a thanks! If it comes down to worse then I can try to give you the koms that you need in a.

Inspection Time February 22nd - 04:00 ~ 09:00 AM KST Content 1. PvP Renewal - See 2. Balance Patch - To be posted tomorrow 4. Magic Scroll - Re-Select Item Added - Allows you to select new stats on Skill Cut-ins and Awakening Customization 5. Quest Window Improved Remembers previous position in the window after closing Events 1. PvP Renewal Event Cash Shop 1. Frozen Edge Package added Changes Character Fixes Gameplay related ones only 1. Fixed Shoot-up Genocide not being affected by Furious Blade's Blade Acceleration Passive effect. Fixed Energy Conversion occurring on Yama Raja when cancelling Vortex Energy with Repel, without Repel applying its buff effect or cooldown. Fixed being unable to perform Gravity Shelling as Centurion after ressurecting 9. Fixed Asura's Spell : Ellipse of Blades not converting energy when cancelled with certain skills 11. Fixed Killing Blow traits not working on Metamorphy's Magical Makeup 12. Fixed Code: Battle Seraph being unable to use Taser Pilum at the correct MP amount after investing in MP Cost Reduction in El Resonance. Fixed Diangelion being unable to use skills in midair during a Dash + Jump while in Madness state 16. Fixed an issue where the effects of Shiva's Mana Release would remain after using another skill. Explodes on contact with a wall instead of flying through it. Fixed Mad Paradox' Expansion of Sense passive effects persisting under certain conditions 26. Fixed being able to continuously install Dynamo Configuration - Pylons under certain conditions 27. Skill will be cancelled and put on cooldown 30. Fixed Minerva being unable to use Dash + Jump + ZXX 31. Fixed Optimus' Limit Over applying 20% skill damage increase in PvP. Fixed damage dealt while in fields after leaving Giant Boss instance being added to latest damage counter on Giant Boss history tab. Fixed Mount UI appearing when doing 3rd Job Change cutscene while mounted Etc 1. Fixed chat commands cancelling custom sit motions and emotes 2. Fixed +11 Enhancement Level not showing up correctly in the character window 3. Modified the tooltip of item-lock feature 4. Improved quests and item tooltips and text The sparring changes are really good. Options for title effects being disabled, only 40% of ERP being effective just like arena, and equipment stats are applied just like arena? Hopefully that means people don't blow up and die after 1 or 2 combos in spar with no chance of coming back. Now to just wait for the balance changes. I'm expecting some Fatal Phantom, Innocent's Force Eschaton, Nova Imperator's revive passive, and maybe something with how tanky Comet Crusader is nerfs for PvP. I'm honestly more curious about what they'll be doing with the Balance Changes this time around. Every single time there was something ridiculous that happened, and I want to see if that's the case this time around as well. The PvP changes are sort of meh to me, except the 180s matched with an NPC thing. Maybe I'll be able to get a good sweet spot hour to low key farm some NPCs. That way I might get Ancient History in my lifetime without pissing off who knows how many people in the Arena... Still, if these changes breathe new life for the PvP crowd, that can only be a good thing, since it helps improve the health of the game and helps with its longevity. I wonder how the queue will handle conflicting item preferences though how it's handled in teams doesn't affect me. Because the two obvious methods of dealing with it will likely cause annoyances on this server: choosing a random person's preference will cause people who don't want items to deal with them, and not matching people with conflicting preferences will really hurt the queue especially in teams. I also kind of hope that 'no items' is the default option, since some people won't check the menu, but I don't imagine they'd make the new choice the default, considering how long it took for this to happen. Balance patch notes: elboi, aisha, rena raven, eve, chung ara, elesis, add luciel, rose, ain to all RS mains, you class is literally unplayable. CBS got nerfed again. GS's damage nearly got halved. At least LD didn't suffer too much with only 40% reduction in damage. Final Strike also got nerfed.......... Good thing I'm on the Electronic Fall + Noodles team... Rejoice all those who don't go with the meta!!! Guess they're really making 3rd job look more powerful by nerfing previous job skills. That is if these nerfs won't apply to MODs. The worse thing about this is that any excitement i have for the current NA 3rd path 3rd job got instantly killed knowing that this balance patch is gonna come in the future. I was even gonna spend more money on 3rd jobs, but the likelihood of that is pretty close to zero now.

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